12/5/2023 0 Comments Tinymce windowmanager open![]() Rather than rehash the documentation, let’s extend the first example and have a Dialog appear with a Select box element.Įach Dialog needs a title, a body definition, and an array of buttons. If you’re making a Plugin with a Dialog, you must read it. TinyMCE 5’s Dialog documentation is superb. It felt a bit “hacky” at times, but ultimately did work. When I first wrote my first Plugin, there was lots of trial and error due to a lack of easy to process documentation. So now that we have a Plugin correctly working in TinyMCE 5, and running as we expect, let’s take it further and create a Dialog using the new UI components of TinyMCE 5.ĭialogs have a really come a long way in TinyMCE. When you get it running in TinyMCE 5, and trigger the plug in, the new paragraph from the _onAction call gets added to the editor. I don’t want to define the behaviour twice, so just making it easier here. I’ve defined the function separately so that both addButton and addMenuItem can both call the same function. One thing to note here though is the _onAction function. Personally, I don’t use the menu, so if you don’t either, you could leave out the addMenuItem call. Looking at the uncompiled code shows its modularisation – you could go to that level too, but for the sake of getting a simple plugin started, we’re going to keep it just that – simple.Ĭreating a Plugin is very similar to TinyMCE 4 – so that’s good – but there’s been a minor change to how buttons and menu items are added to the toolbar and menu respectively.Įditor.addButton has been replaced with editor.ui.registry.addButton.Įditor.addMenuItem has been replaced with editor.ui.registry.addMenuItem.īesides that, everything from the TinyMCE 4 plugin remains the same. I needed to make sure my plug in was working correctly within TinyMCE 5.īest spot to start is to look at the source code for the provided plugins – I think “code” is a good starting point given its simplicity. The UI Components documentation for TinyMCE 5 is superb – go and take a read – you’ll learn so much about how the new Dialog components are built (and what they can do). The unknown one – how to use a custom icon for the button The harder one – how to dynamically update elements with data after instantiation The easy one – basic form elements of different field type ![]() Ignoring the iframe issue for the time being, to get started with v5, I wanted to look at how I would accomplish a few key requirements: It means any Dialog-based plugins will now also be more consistent in their user interface, and utilise the same styling, modularity and accessibility as the core v5 library. This means the plugin needs to be re-written to use v5’s API to function – and that will take time.Įven though that’s an issue, there’s also a silver lining. I do use one third party plugin that provides its core functionality through an iframe. The biggest issue here is the last point – iframes. Iframe content within a Dialog is no longer supported The API creates breaking changes – v4 to v5 is not a simple upgrade, and will (in most cases) require workĪdding custom icons is dramatically different, now referenced using SVGs rather than font icons However, while playing with v5 and specifically looking at Dialogs and Plugins, I found out a few key points: Its responsiveness and access on touch devices – be that a small screen phone or a larger tablet – is now feeling intuitive and natural on a mobile device. It has been great to see the evolution of mobile browser support and the user experience on these devices. The icons (as coloured images, aka old school Word) are long gone, and now have a very clean and simple interface. TinyMCE now feels modern and integrated in with the rest of the page’s interface. v3 to v4 really improved the user interface. I’ve spent a few days this week playing with the Release Candidate for TinyMCE 5, and specifically looking at how my old v3/v4 plugins can work within the new framework. ![]() Update the Dialog and its data dynamically after instantiationĪdding custom SVG icons for your Plugin's Button and Menu Item Make your Plugin have a Dialog using TinyMCE 5's UI components Get started with a basic TinyMCE 5 Plugin In this article, I'll be showing you how to: ![]() And it’s such a brilliant WYSIWYG editor. I’ve been using TinyMCE for years – I think if I look back in my code history, v2, maybe even v1. The included code also works with the TinyMCE 5 Stable release.
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